![]() It is ok for me to have overall lower stats, but. I hope thee will be some tweaks about the stats to improve variantions for the playes like with the rings. I am very happy to read about these changes and look forward to seeing the changes to recipes. I really don't understand why you and others like you, make the argument that "I'm not using said idem, which means no one is because I am everyone, so I think no one should be allowed to use them and they should be removed from the game". If you don't believe me I have screen shots on my gamertag to prove it. I use the MC weapons to run IC, and runs take 19 mins. You do not speak for anyone else, most of all me. You are one person and you represent your opinion only. Totally disagree! You say "we don't use them" well I had no idea that you were more than one person lol. Remove the Weapons and Armor from professions (we don't use them anyway) especially now the trend is placing the "Top Tier Weapons" in Trials. Upgrading the Professions Gear (Weapons & Armor).smh those items do not last long enough to be an option especially with a new mod around the corner. How about allowing the players to craft a universal chest key that can open the second chest in legacy dungeons Crafting of Totems that debuff enemies, or provide temporary healing How about adding unique fashion that have AURAs that can only be crafted through Professions Grenades, Sleep potions that actually work, charm potions How about introducing RUNES that can be crafted as an option to cast during battles Using Professions to enhance Artifacts (increasing their item level & stats) New Armor kits with similar stat gains to the mount collars New Armor Reinforcement Kits that can apply to shirt and pants. Introducing NEW Armor Reinforcement kits that can apply to any appropriate armor pieces (head, feet, arms, chest). Suggestion: How about revamping Professions to ENHANCE GEAR!!! ![]()
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